About the Project

The Challenge:

Farming Hope’s website was not effective enough at promoting information about the organization and needed to attract more donors.

The goal of this particular project was to identify any usability issues with current site and determine the critical features to prioritize for a more motivating donor experience in the next iteration of the product.

My Contributions:

Product Designer
User Research, Interaction, Prototyping & Testing

Time Frame:

4 weeks

The Process

Empathize

Research and Problem Definition

  • Proto Persona

  • User Interviews

  • Online Survey

Define

Identifying Key Issues and User Insights

  • Affinity Diagram

  • User Persona

  • Competitor Analysis

Ideate

Brainstorming and Prioritizing

  • Feature Prioritization Matrix

  • Storyboarding

Prototype

Developing Layouts and Formulating

  • Wireframe Sketches

  • Lo Fidelity Wireframes

  • Lo Fidelity Prototype

Test

Testing Prototypes and Iterating

  • Usability testing

  • Hi Fidelity Prototype

  • User testing

Refine

Improving and Reiterating

  • Next Steps

  • KPIs

Empathize

Research and Problem Definition

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Who is farming hope?

Farming Hope is a garden-to-table job training nonprofit. They offer paid, empowering transitional employment in their garden and kitchen with formerly incarcerated or unhoused neighbors.

 

Farming Hope’s Original Website

 

Gathering Insights

​Interviews

We interviewed five individuals all between the age ranges of 25 and 35 who were frequent donors (more than three times a year) to get a better sense of what someone who donates often looks for in an organization and their website. . I conducted one of the interviews.

Research Objectives

  • To discover the main factors that inspire individuals to donate (time/ money) to an organization

  • To figure out how people normally find organizations to support (Through work, word of mouth, searching online, etc)

  • To find out if people are influenced by  values when volunteering/donating?

 
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“I prefer to support organizations that let me know where their money goes.”

— Miriam

“I love being able to see images of the people I’ve helped. It feels great knowing that my time and energy have been put to good use.”

— Caleb

Online Survey

Our team sent out a 9 question online survey to gather insight into what compels donors to donate and what qualities do they want to see in an organization they support. We had 144 responses and our top findings were:

 
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A majority of donors make donations via their mobile phones.

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The highest rated feature a donor wanted to see on an organization’s site was a description of where their money goes.

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Donors are more willing to donate when they feel a personal connection to the cause.

Define

Identifying Key Issues and User Insights

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Affinity Diagram

Each member of the team wrote out their main points from their user interviews. Then ideas were categorized into Types of Donations, User Qualifications Before Donating, Causes Donors Care About, Desired Qualifications in an Organization, Donor Rewards, How Donors Find Organizations, and Organizational Turn Offs for Donors.

What we discovered is that:

  • Donors want to clearly see what the organization does

  • Donors want specific projects to donate to

  • Donors like it when they can recognize that their money makes a direct impact.

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Competitive Analysis

In order to gain insight on what other organizations are doing to promote donations and how Farming Hope measures up, we collected five other non profits in the Bay Area who providing food related or job training services. I put all of the team findings together in a chart to compare features. While Farming Hope hit most of the elements, they only have one or two examples on their website. We also discovered that they do not have an easily accessible annual report on their site, which will need to be included in the redesign.

Ideate

Brainstorming and Prioritizing

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 Feature Prioritization Matrix

After creating the affinity diagram, our team constructed the list of needs users requested in an I want, I wish, and what if categories. The top ideas were dot voted on and put into a feature prioritization matrix.

Features that needed to be included:

  • Imagery and stories of real people affected by the organization

  • A link to view the annual report

  • An online ordering platform

Storyboard

My team came up with the user story and then I drew the storyboard to show how it would play out.

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User Flows

Our team brainstormed what tasks a user might due when visiting Farming Hope’s site. The three main flows we decided upon were 1. Donate, 2. Order food, and 3. Subscribe to the newsletter. I developed these user flow displays in LucidChart.

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Prototype

Developing Layouts and Formulating

Wireframe Sketches

Based on user interviews it was clear that donors want to easily be able to figure out what the organization does and how they help others when visiting a website. In order to accomplish this, I wanted to design out a single page website layout. There would be a side navigation bar for users to jump to certain section headings and two feature buttons at the top to encourage visitors to order catering or donate to the organization.

All of my teammates drew up different sketch ideas and then we combined the top elements from each into a lo fidelity wireframe.

 

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Lo Fidelity Wireframes

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Test

Testing Prototypes and Iterating

 Lo Fi User Testing

We conducted three user tests on our website prototype.

The three tasks tested were:

  1. Locate a news article on their site

  2. Subscribe to their newsletter

  3. Give money to the organization

Seven of the nine tasks were completed successfully. Multiple users had difficulty locating the news articles on the site.

The main takeaways:

  • Layout of donation page was confusing with too many buttons. We needed to simplify.

  • Press needed to be its own section since users were not clear on the website scroll feature.

 Style Guide

Write up about style guide

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 Hi Fi Prototype

Hey there. Let’s talk prototype.

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Hi Fi User Testing

We conducted four user tests on our high-fidelity website prototype.

The three tasks tested were similar as before since the website is straight forward:

  1. Locate a news article on their site

  2. Subscribe to their newsletter

  3. Give money to the organization

All 12 of the tasks were completed successfully.

The main takeaways:

  • Layout of donation page was confusing with too many buttons. We needed to simplify.

  • Press needed to be its own section since users were not clear on the website scroll feature.

Refine

Improving and Reiterating

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Next Steps

  1. Develop the “Eat with Us” page to start collecting catering orders

  2. Create impact report microsite

Key Performance Indicators to monitor:

  • Number of donations 

  • Percentage of visitors that donate 

  • Amount of users who subscribe
    to the newsletter

  • Number of orders made through
    the website